Source code checked in, #34979
Added ClientChannel, ServerChannel and ChannelOpenConfirmedEventArgs source files, and do not emit debug symbols in release configuration.
View ArticleSource code checked in, #34980
Move all shared assembly-level attribute to CommonAssemblyInfo.cs.
View ArticleSource code checked in, #35150
Make it more clear that the local window size is related to the packet size.
View ArticleSource code checked in, #35151
Split up data in multiple messages when it does not fit in remote window size. This prevents timeout when sending data to server with a low window size and which adjusts the window size very...
View ArticleSource code checked in, #35152
Use an int to hold position when iterating of state. Stuck loop on key exchange using arcfour encryption (issue #1922)
View ArticleSource code checked in, #35211
Remove linefeed from WriteLine method in Shellstream class (issue #1584). Guard against NRE in Channel_DataReceived.
View ArticleSource code checked in, #35212
Add SandCastle folder under Build. Fix formatting of comment in SandCastle build script.
View ArticleSource code checked in, #35218
Document fix for issue #1764: Incorrect copyright in assemblies
View ArticleSource code checked in, #35235
Fix issue #1943: Client channels are no longer closed on dispose
View ArticleSource code checked in, #35330
Unsubscribe from events before disposing WaitHandles. This reduces the likelyhood of invoking Set() on a disposed WaitHandle. Incomplete fix for issues #1944 and #1942 as eventhandlers could still be...
View ArticleSource code checked in, #35331
Unsubscribe from events before disposing WaitHandles. This reduces the likelyhood of invoking Set() on a disposed WaitHandle. Incomplete fix for issues #1944 and #1942 as eventhandlers could still be...
View ArticleSource code checked in, #35430
Removed a few conditions from IsSocketConnected that have been moved to IsConnected. Fixed a few warnings.
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